The Havetics were once subjugated by the Aurumeans. The Aurumeans seduced the ruling class with wealth and power to control the people. The Haveti are grouped into tribes, each made up of one or more clans, which in turn can represent any number of related bloodlines and families. The vast majority of Havetic lords adopted Aurumean ways, speaking the language, taking Aurumean names and praying to Aurumean gods. Since the Aurumii withdrew south of the Capretians, the nobles have had a hard time remaining in power. In response to this, the Tygirni have established the Kingdom of Aveloc, under the rule of King Amviorix.
The Havetic people are pragmatic and insular. They used to follow the Old Religion, but have been culturally Aurumenized for so long that there are nearly no more druids and priests who follow the old gods remaining.
The Havetics were not a truly barbaric people prior to Aurumean domination. They had many large and developed cities, though they were very different than they are now, after Aurumean occupation. Buildings tend to be built of timber, with homes and shops built around communal structures. This tends to make cities follow circular patterns, where structures are clustered together for easy defense. Older settlements may yet have remnants of walls and palisades.
Honor is a value shared nearly universally through the Havetic peoples. Family ties are strong, both for immediate family, clan, and extending to the tribe. A good life followed by a good death is the goal of most Haveti. The Old Ways meant a good burial, though cremations were not unheard of among the Havetii. Since the withdraw of the Aurumeans, there has been a sharp revival of burials, even among families that have not routinely buried their dead.
The Tygirni have by and large rallied around King Amviorix, as he hails from their own ranks. The upper class still strongly hold to Aurumean ways, while the lower classes are caught between the desire to return to the old but forgotten ways, and the desire to follow their king into conversion to the Mergothic gods. There exist some tensions among the nobility, as the choice of Amvosal (now Amviorix) as king was not universal. For now, all the noble houses pledge allegiance. Seeing the Old Ways as dead and gone, Amviorix has publicly converted to the religion of the Mergoths, in an attempt to forge a new cultural identity for the Havetii and to ally the fledgling Kingdom of Aveloc to the encroaching Mergotti migration, in the hopes of turning invaders into reinforcements.
Language: Popheen Tygir (Tygir Dialect)
Close cultural cousins to the Tygirni, the Popheoni have also pledged allegiance to Amviorix. Tension exists within the aliance, as the trend among Popheoni nobles is more strongly away from Aurumean ways. The druid Califalix is of the Popheoni people; he has led a revival of the Old Ways among the lower class as well as the noble houses of the Popheoni. Alas, since he is possibly the last Popheon druid of note, this revival is as much about druidic survival as it is about casting off the ways of the oppressor. Astrosal, chief among the Pepheoni, is a strong believer of Havetic unity. To this end, he supports Califalix’s efforts as a means of strengthening Havetic identity, but pledges his political loyalty to Amviorix. This causes tensions between the Popheoni and Amviorix’s Cybri and Mergothian advisors.
Language: Cyr (Mergothian Distant Dialect)
Bordering the Braeda River, the Cybri have had on-going dealings with the Mergoths for generations. Many Cybri have had Mergothian ties prior to the founding of the first Mergothian settlement west of the Braeda. While the Cybri are definitively Havetic, they have been heavily influenced by their neighbors from the east. It was through the Cybri contingent that Amviorix was introduced to his Mergothian advisors and their foreign faith. The Cybri view the power struggle in Aveloc as a means of ensuring their own security. With one hand, they welcome the Mergoths, with the other, they scramble to make space for themselves. They see Havetic unity as a means of easing their people into other Havetic lands by blurring borders, while they see alliance with Aveloc and the Mergoths as a means of keeping a people already within their borders as friends rather than enemies.
Language: Hercian (Andulutian distant dialect)
The Herciani are by their nature less hierarchical. Their social structure is more decentralized, emphasizing the rule of clan leaders (or príomeanachs) instead of a centralized tribal leadership. Intra-clan meetings are relatively frequent, with the eldest príomeanach presiding over the proceedings. While the Herciani have, for the most-part, allied with the Kingdom of Aveloc, there are many who harbor reservations about doing so.
Language: Sisquan Tygir (Tygir Dialect, Andulutian borrow words)
Like the Herciani, the Siquani tend to be decentralized relative to their other Havetic brethren. Unlike the Herciani, the Sisquuani príomeanachs almost never meet. When they do, it is usually to mediate the end of one feud or the beginning of another. Any negotiation with the Sisquani must be done with each príomeanach individually, each one trying to get better terms than the others, which frequently fosters feuding. The Sisquani are very good at feuding, and have little time for a king. They do, however, align with their Havetic brethren when it comes to actions against the Aurumeans.